Within the pages of this brilliant literary innovation, there was an x-factor. Your fellow prisoners inform you that you’re trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a - Cheat Your Own Adventure: The Cave Of TimeĬheat Your Own Adventure: The Cave Of Time ![]() As the publisher describes the novel: “You awaken in an underground cell, stripped of your armor and your sword. The main character begins the story unarmed and enslaved by the evil drow elves of the dreaded underdark, the vast underground world which exists just below the surface of the Forgotten Realms world. In Escape the Underdark the reader plays a human fighter, and the story follows the Out of the Abyss hardcover adventure from the Rage of Demons storyline from the Dungeons and Dragons season three. Written in the second person, the novels focus on characters who are nameless but of specific race and gender. Unlike the previous books of the 1980s and 1990s, these books are each based on one of the four core character classes from the Dungeons and Dragons game: cleric, fighter, rogue and wizard. All four are written by Matt Forbeck, an award-winning and New York Times-bestselling author and game designer, whose credits include the Rogue One junior novel, the Magic: The Gathering comics, and Captain America: The Ultimate Guide to the First Avenger. Wizards of the Coast (who purchased the Dungeons and Dragons gaming brand in the 1990s) has revived the Endless Quest line of books and has licensed Candlewick Press to publish four new books based in the world of the Forgotten Realms, available today. ![]() Other books were added in the 1990s but were largely out of print until this year. The Endless Quest books were republished years later, and some more titles added, but with the surge of video games and other cheap, immersive entertainment, the books lost their charm for the fantasy gaming public and went out of print. The books were popular, and TSR published three dozen over a five-year period. Dungeon of Dread was a much longer and detailed novel than the original Choose Your Own Adventure books, twice as many pages and a more detailed story and background for the protagonist whose persona the reader undertook. The folks who created the original Dungeons and Dragons product back in the 1970s, TSR Hobbies, Inc., quickly saw the potential of this creative type of book, and published their own choose-your-own-adventure books under the heading Endless Quest books starting in 1982. Subsequently additional books (and reprints) have been issued and continue to come out every few years, including The Magic of the Unicorn published just last year. The Cave of Time was the first of its kind, and quickly led to nearly two hundred books of its type being published by Bantam Books for almost twenty years. ![]() Once you turned to that page, the story continued based upon your choice. Every couple of pages would present the reader with a situation and then a choice: if you turn right, go to, if you turn left, go to. ![]() In this book, the idea of a fictional story and a fast-paced action adventure game were married into an experience which placed the actions of the story, and therefore the outcome, into the reader’s hands. Once upon a time, there was a book called The Cave of Time, which was the first Choose Your Own Adventure book written by Edward Packer in 1979.
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